My Honest Review After 20 Hours With a New RPG
The story drags a bit for the first 5 hours, but after that it gets really fun. The combat difficulty is just right, and I liked that there were fewer miscellaneous farming elements than I expected.
The downside is the UI. There’s too much menu navigation, which tires out my hands. I hope they fix it with a patch.
3 answers
That thing about the first 5 hours dragging—maybe it’s not just dragging; maybe the game intentionally made it that way? It blends the tutorial and worldbuilding into the story. Of course, I get where people who say it’s not fun are coming from, but saying “it gets fun after that” is a bit risky, because that means you have to endure 5 hours just to break even.
If you wrote a review after 20 hours of play, that's trustworthy. I dropped it around the 7-hour mark, but hearing there's a stretch after that where it suddenly gets really fun, I should boot it up again. The UI though, seriously... I was kind of shocked to see you have to go three menus deep just to change your gear lol
I totally agree about the UI... Less grinding is nice, but the hand fatigue from the menus makes you forget all about it.