Why is the player count like this after the patch?

I was excited since new content came out, but everyone bailed within two days lol

It’s obvious they rushed only the monetization, so everyone seems disappointed.

by 지나가던행인498

7 answers

Fair enough

by 클라우드러버372 · ▲0

What even is this patch... The new content is new in name only—there's no substance to it.

by 무한도전러622 · ▲0

Looking at how they release paid items first, the order is completely backwards. The real problem is the mindset of "We'll fill in the content later, slowly~." Now that users have caught on to that, they drop off within two days.

by 초보개발자848 · ▲0

Well, saying it all fell off in two days seems like an exaggeration. The new content itself was pretty decent, but maybe expectations were just too high? Where'd you see the access rate data?

by 무한도전러978 · ▲0

A game I used to play followed exactly this pattern: rush out monetization, leave content on the back burner -> server merge three months later -> service shutdown a year later lol. I hope this game doesn’t go down that same road.

by 코딩하는곰313 · ▲0

Got a source?

by 취준생김씨365 · ▲0

Honestly, the dev team is also structured so that when pressure comes from above, they have no choice but to start with monetization. But asking users to understand that is a tough sell, since it's already a pattern that's repeated multiple times... This time, it seems like the only option is to prove it through the actual quality of the content.

by 호기심천국986 · ▲0